![]() ![]() ![]() Now, why these names? Well, they're the exact same ones that you see when you create a new PBR base material. My Specular channel is replaced with a Default Reflection and that's overlaid on top. When I hit CV-ConvertToPBR Material, what it does is take the color value from my Color channel and inject it into a new layer called Default Diffuse. ![]() You'll notice that in the Color channel, I've got a color that has been preset and in the Reflectance channel, I have the Default Specular layer. Now, I'm going to hit Undo and step through this a little bit more slowly. Once you've done this, you'll notice that your materials have changed in appearance. You may find it inside of a subdirectory. To use it, just select the materials you want to convert, go to Script, User Scripts, and locate the CV-ConvertToPBR script. CV-ConvertToPBR Material is a script that makes it easy to take simple color based materials and convert them to a reflectance based workflow. ![]()
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